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Calculus Without TearsSynopsis of Volume 2 - Newton's AppleThe Physics of a Falling Apple, and a DE We Can’t SolveAccording to the story, Newton discovered the Law of Universal Gravity after watching an apple fall from a tree on his country estate. Gravity is the force that pulls the apple toward the earth and causes it to fall. It also acts on the moon to hold it in its orbit. Newton knew the force acting on the apple, but what he wanted to understand was the apple’s trajectory as it falls, that is, he wanted to know the position function for a falling apple. To this end, he also discovered his Second Law of Motion, which is the equation force equals mass times acceleration, or F = M * A, which can be rewritten A = F / M. For fun let’s use some real numbers: the Law of Universal Gravity states that the force F on a falling apple is
Acceleration is the rate of change of velocity, so, if v(t) is the apple's velocity function, we have the differential equation So, we can solve the differential equation for the apples velocity v(t), and since p'(t) = v(t), we can write a differential equation for the apple's position, Can we solve this DE? Ans: no, solving this DE will occupy us for the remainder of Volume 2. Graphing Solutions to DEs – Linear ApproximationWe can’t write the exact solution to p’(t) = -10 * t, but we can graph an approximate solution. Suppose we
A lousy approximation to the true trajectory of a falling apple, but, hey, we're just getting started. But, notice what happens when we divide the 10 seconds into two 5 second intervals and use a linear
Not a good approximation, but at least better than our first one. If we divide the 10 seconds into 10 one second intervals, and follow the method used above to produce a linear approximation for each
This is the technique engineers most often use to solve differential equations! It’s just this simple, and it can be used to obtain a solution to any DE. Defining 'Instantaneous Velocity' and Differentiating t2In Volume 1, we learned that the velocity function for p(t) = V * t + P0 is p’(t) = V. We were a bit cavalier there, not really bothering with definitions, and when velocity is not constant we need to be more careful. The velocity function p’(t) calculates the runner’s velocity at the instant when time equals t – what does that mean? Here is the problem: the formula that calculates velocity for the interval t1 to t2 is velocity = distance / (t2 – t1). This formula is more than a way of calculating velocity, it is the definition of velocity. And, it works fine for intervals, but not for instants. Why not? For an instant at time t, t1 = t and t2 = t, so, the formula becomes distance / (t2 – t1) = 0/0. This is a bit of a sticky wicket. With this in mind, let’s set out to define and calculate the velocity for p(t) = t2, plotted For the interval t to t+h, the distance traveled is given by
That's calculus, folks. Integrating p’(t) = A * tWe will evaluate the integral
We can calculate the area under the curve for the interval t1 to t2 by subtracting the area of the smaller
Recall that the Fundamental Theorem of Calculus states that
The Trajectory of a Falling Object – Solving the Differential Equation F = M * A when F is the Force of GravityWe can differentiate p(t) = A*t2 + V0*t + P0 by adding the derivatives of each term, giving p’(t) = 2*A*t + V0 + 0. Then, differentiating p’(t) gives p’’(t) = 2*A. So, if A = -5, then p(t) is a solution to the DE p’’(t) = -10 for any P0 and V0. Thus we have solved the DE p’’(t) = -10. The method used was 'by inspection', that is, we looked at the DE and recognized is as one for which we know the solution. Then p(0) = P0, so P0 is the object's initial position, and p’(0) = V0, so V0 is the object's initial velocity. If an
If an apple is thrown upwards from an
Air resistance opposes the flight of any object, and is proportional to the square of the velocity. If we include drag in the differential equation for the trajectory of a falling apple we have G – D* p’(t) * p’(t) = p’’(t) where D is the ‘drag coefficient’ of the apple. This DE is difficult to solve analytically (that is, with a mathematical epxression for p), however, we can easily determine a graphical solution using the method of piecewise linear approximation discussed above. |